Technical Game Designer

Ian Geier

Software Engineer Game Designer

I spent four years shipping AAA gameplay and UI systems before realizing the systems were always the point. Now I design them on purpose.

Buenos Aires, Argentina Open to work · Dual Argentine / German citizen — full EU work eligibility
Ian Geier, Technical Game Designer

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Engineering Background

Before the "Technical Game Designer" title, there were four years of AAA production engineering and, most recently, a UI & Full-Stack Engineer role at itti building microservices and frontends for Ueno Bank's banking platform — systems work that treats a loan's progression rules with the same rigor a game economy needs to stay balanced and hard to exploit.